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3D

"Create..., create life, create worlds" 

 

RAYCO GONZALEZ

3D GENERALIST

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EXPERIENCE WITH APPS

My primary application for work is focused on modeling, rigging, rendering, and exporting to game engines.

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I often make my personal work with Blender, modeling, render, sculpting, etc

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My basic sculpting app for characters

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Almost all my personal work has been made with Painter

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Textures, UI and everything I need

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My main professional App to Realtime render. All apps in Pocoyo 

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I´m using Unreal in my new big project and render some characters

All UI for apps plus render some conceptart

POCOYO PARTY

Presenting my debut video game for Switch and PlayStation, an entertaining experience designed for quality time with the little ones at home.

My involvement encompassed a multifaceted role, entailing seamless collaboration with various departments to sculpt key project components.

Additionally, I undertook the responsibilities of modeling and orchestrating the final assembly in Unity, all while meticulously optimizing the game for diverse platforms.

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ANIMATION

"There is no life, without movement" 

 

THE BOOK OF SOUNDS

Introducing The Book of Sounds app, a compact application tailor-made for curious toddlers taking their first steps in the world of exploration.

This delightful game is not only free but also ensures a secure and nurturing environment for your little ones. 

 

This app's creation owes its success to the remarkable talents and unwavering commitment of my dear friend and gifted developer, Vicente Beneitez. Their programming prowess breathed life into this game, and for that, I extend my heartfelt gratitude. Thank you!

2D

"I want to be 3D... but I loooove 2D" 

 

POCOYO APPS

Over the course of my 7-year experience at Zinkia, I take great pride in my significant contributions towards the creation and maintenance of more than 20 apps.

UI/UX

"I was fortunate to work as a UI/UX designer and illustrator for around 3 years due to company needs. During this time, I was able to leverage many synergies and thoroughly enjoyed it, as I had considerable freedom to create more integrated interfaces." 
 

ABOUT

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   Digital Media career in Trazos:

 

  • Master Audiovisual production

  • Master Videogames

  • Master 3D Animation

  • Master VFX

  • Master UX 

 RAYCO  GONZALEZ

Currently, I work at Zinkia as a 3D generalist in the app department for Pocoyo. My responsibilities involve modeling props and characters, rigging, animation, and integration in Unity. I also handle the final rendering and VFX.

In addition to these responsibilities, due to the specific needs of a small department, I have also taken on tasks in the 2D area. This has allowed me to work on UI/UX aspects of the applications, as well as marketing illustrations, icons, and more.

 

To further enhance my skills, I completed a Master's program in User Experience (UX) at Trazos.

On a personal note, my personal projects typically focus on creating characters, both in 3D and illustrations, as it's the area I enjoy the most.

Moreover, I am currently working on a personal audiovisual short film project, which I hope will showcase what I have learned and provide enjoyment once it's completed.

 

Thanks for visiting my website!

 

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